OUTUBRO 2017


Título:
Enchanted objects : innovation, design and the future of technology

Autor: David Rose

Cota: 74:658.5-80


We are now standing at the precipice of the next transformative development, a world in which technology becomes more human. Soon, connected technology will be embedded in hundreds of everyday objects we already use: our cars, wallets, watches, umbrellas, even our trash cans. These objects will respond to our needs, come to know us, and even learn to think ahead on our behalf. David Rose calls these devices—which are just beginning to creep into the marketplace—Enchanted Objects.

In Rose’s vision of the future, technology atomizes, combining itself with the objects that make up the very fabric of daily living. Such innovations will be woven into the background of our environment, enhancing human relationships, channeling desires for omniscience, long life, and creative expression. The enchanted objects of fairy tales and science fiction will enter real life.

Groundbreaking, timely, and provocative, Enchanted Objects is a “delightful” (The New York Times) blueprint for a better future, where efficient solutions come hand in hand with technology that delights our senses. It is essential reading for designers, technologists, entrepreneurs, business leaders, and anyone who wishes to take a glimpse into the future.

 

Título: 100 more things every designer needs to know about people

Autor: Susan Weinschenk

Cota: 74-90

  

 

Thousands of designers, marketers, and product managers have come to rely on Susan Weinschenk’s original 100 Things Every Designer Needs To Know About People as a “go-to book” for practical advice on how to use the latest findings in psychology and neuroscience to directly inform and improve their designs, brands, and products. Research hasn’t stopped since the book was written, and new design challenges have emerged.

Weinschenk’s new book, 100 MORE Things Every Designer Needs To Know About People applies the latest research in psychology, neuroscience, brain research, and social psychology to the design of technology products, including websites, apps, wearables, and artificial intelligence. Weinschenk combines real science and research citations with practical examples to make her 100 MORE Things engaging, persuasive, easy to read, accessible, and useful. 100 MORE Things Every Designer Needs to Know About People is not just another “design guidelines” book because it explains the WHY behind the guidelines, providing concrete examples and prescriptions that can be easily and instantly applied.

 
Título: Antropologia da imagem : para uma ciência da imagem

Autor: Hans Belting

Cota: 7.01-525


Hans Belting considera imagens quer da história da arte quer da era digital, tanto do mundo ocidental como de outras culturas, em suportes clássicos – como a pintura, a escultura, a fotografia e o cinema – e, ainda, imagens como a tatuagem facial, a sombra ou o sonho. A «imagem» propriamente dita, é o que ocorre no encontro entre os «meios» e o «corpo», o lugar vital das imagens. Por um lado, Hans Belting recusa-se a reduzir as imagens ao mero plano da sua incorporação material, por outro, reconhece a importância capital dos distintos meios e processos através dos quais elas se manifestam, no que se inclui o próprio corpo. Belting procede ao estudo de temas tão diversos como a teoria da sombra em Dante e a cultura pós-fotográfica digital; o brasão de armas e a pintura do retrato; a realidade virtual, a imaging science, e os rituais funerários, onde se constata o uso primevo da máscara, meio através do qual o defunto prolonga a sua presença viva no seio da comunidade. O meio fotográfico é uma dessas operações onde ocorre a reencarnação do ausente e se reitera a estranha materialidade do meio, reminiscente do corpo, lugar que, não obstante os actuais meios tecnológicos de armazenamento, retém de maneira anacrónica a memória das imagens. A sobrevivência das imagens, a transmissão cultural e os processos de transformação de significado próprios da imagem, são tratados com penetrantes observações acerca do encontro entre a cultura Ocidental e as culturas nativas das Américas, onde se descreve a experiência de Warburg quando da sua famosa viagem em território índio.

Lévi-Strauss sobre a «máscara» dos Caduvéo, de Macho sobre os «crânios de Jericó», de Leroi-Gourhan sobre a relação entre linguagem e imagem, de Augé sobre os «Não-Lugares», de Foucault sobre as «heterotopias», e, ainda, de Stiegler, de Alliez, de Deleuze, de McLuhan, entre muitos outros, são igualmente convocados neste ensaio essencial.


Título:
Design for the real world : human ecology and social change

Autor: Victor Papanek

Cota: 74-86

 


Translated into 23 languages since it first appeared in 1971, Design for the Real World has become the world’s most widely read book on design and is a required text in many design and architectural schools.

Victor Papanek’s lively and instructive guide shows how design can reduce pollution, overcrowding, starvation, obsolescence and other modern ills. He leads us away from “fetish objects for a wasteful society” toward a new age of morally and environmentally responsible design.

Professor Papanek was a highly distinguished designer, educator, lecturer and writer, widely acknowledged for his visionary ideas on design theory. He was Professor at the School of Architecture and Urban Design at the University of Kansas at the time of his death in 1998.

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