Digital Games Development

Digital Games Development

Course Type:
Master’s Programme

Programme Introduction

The Master of Digital Games Development aims at training high-level game artists, game programmers, and academic researchers in the field of video games, promoting the transfer of knowledge to the national and international industry. Students need to choose two out of four courses in both semesters 1 and 2 and one out of two courses in semester 3. These courses are categorised into two main areas of game development: Game Programming and 3D Game Art.

This multidisciplinary programme fosters synergies between various fields of study, emphasizing both, academic theory and professional practice, project-oriented learning, and transdisciplinary collaboration.

To know this master programme, please take a peek at our students’ work:

Programme Coordinator

Maria Eduarda Moreira Abrantes Ferreira da Silva
coord.mdgd.estg@ipleiria.pt

School

City

Language

English

Type

Morning & Afternoon

Length

4 semesters

Vacancies

General and International Contingent: 40

Notice

Notice 2025 2v (EN Doc)

Edital 2025 2v (PT Doc)

DGES certification

Objectives

Programme
  • Encourage advanced training focused on innovation, development and research, raising the level of creation in the field of digital game development.
  • Encourage recent graduates in game development or related areas to carry out research in digital games.
  • Increase training in digital game development, so that there are graduates who are capable of occupying senior positions, contributing to the growth of this industry both nationally and internationally.
  • Promote interdisciplinarity, the development of creativity and mastery of technologies in digital game development.
  • Provide artistic, technical and scientific training in 2 of the main areas of digital game development (DG) – digital art and game programming, involving Visual Arts and Computer Sciences. The objectives are focused on the specialization in these 2 main areas, with parallel approaches, essential for the creation of digital games.

Careers Options

Programme
  • Game Programmer
  • Games Artificial Intelligence Programmer
  • Virtual Reality/Augmented Reality Developer
  • Games Network Programmer
  • Game Tools Programmer
  • Mobile Games Programmer
  • Technical Artist
  • 3D Artist
  • 3D Animator
  • 3D Character Animator
  • UX/UI Designer for Games
  • Art Director

Study Plan

ECTS: 120

Entry Requirements

People who can apply to the Master’s Degree:

a) Holders of an undergraduate degree or a legal equivalent in Games, Computer Engineering, Multimedia Design, Graphic Design, and related fields;
b) Holders of a foreign higher education diploma, granted after a first cycle of studies, under the principles of the Bologna Process, by a State, which has subscribed this Process, in the fields identified in a);
c) Holders of a foreign higher education diploma that is recognized as meeting the objectives of an undergraduate degree by the Technical and Scientific Council of the School of Technology and Management, in the fields identified in a);
d) Holders of an academic, scientific or professional curriculum that is recognized as certifying the skills to attend this cycle of studies by the Technical and Scientific Council of the School of Technology and Management.


International Student
All information related to the  international student application should be consulted on our International Students webpage.

Accreditation

State: Accreditated
N. years of accreditation: 2
Publication date: 31-07-2024
A3ES Accreditation

More Information

Contacts
E-mail: studywithus@ipleiria.pt

Online Application

Use the button bellow to start your application.

Application Fee

60€

Enrolment Fee

General contingent: 50€
International student contingent: 100€

Tuition Fee

General contingent: 1140€
International student contingent: 3000€